![Andy Sum on X: "Unity people - If you use skinned mesh renderers, enable GPU Skinning for free FPS. #UnityTips #gamedev 🙏 https://t.co/dr6VvvO177" / X Andy Sum on X: "Unity people - If you use skinned mesh renderers, enable GPU Skinning for free FPS. #UnityTips #gamedev 🙏 https://t.co/dr6VvvO177" / X](https://pbs.twimg.com/media/DtX94WWVsAAkRFd.jpg)
Andy Sum on X: "Unity people - If you use skinned mesh renderers, enable GPU Skinning for free FPS. #UnityTips #gamedev 🙏 https://t.co/dr6VvvO177" / X
![R&D - Unity GPU Skinned Mesh and Animation System: 56 Million Vertices with dynamic skinning quality - YouTube R&D - Unity GPU Skinned Mesh and Animation System: 56 Million Vertices with dynamic skinning quality - YouTube](https://i.ytimg.com/vi/n3cgmEt-xE8/hqdefault.jpg)
R&D - Unity GPU Skinned Mesh and Animation System: 56 Million Vertices with dynamic skinning quality - YouTube
![Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in](https://i.redd.it/vp2e1buash4a1.png)
Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in
![Blender 2.79a (64bits) with GPU Hardware Skinning patch - Game Engine Resources - Blender Artists Community Blender 2.79a (64bits) with GPU Hardware Skinning patch - Game Engine Resources - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/a/d/3/ad31611d29a25c500c07b375560957baf9abda0e.jpg)